Starting with version 1.4 the use of a server (PHP/MySQL) is optional for storing savegames (made to run games in Facebook or other social networks). Without a server savegames are stored locally in the browser.
1.5 – Locations, items and objects use IDs instead of their names for commands now.
1.4 – Added support for savegames on a server, added Facebook share dialog.
1.3 – Improved user interface, fixed CSS for mobile devices.
1.2 – Added “Save” and “Load”
1.1 – Cleaned version with manual
1.0 – First version used in the game “Die Suche nach dem Monster”